Post by Lethe on Oct 4, 2011 14:50:37 GMT -5
Name: Lethe
Age: Unknown, looks like late 30’s to begin 40’s.
Race: Human
Physical Description:
Original image here
His clothing has without a doubt seen better days. Both his billowing, bluish black robes and cape, as well as the wide rimmed, dark, ochre colored hat are tattered and full of patches.
The clothing shrouds him in mystery, as it is hard to distinguish anything about the man known as Lethe. Other than the orbs of pale green light that burn brightly, at where one can only assume his eyes should be. Nor can his clothes hide the lean, lithe build of his body.
Those that have witnessed his face, are often surprised. In stark contrast to his rather discomforting appearance, his face is quite pleasant and inviting. His dirty blonde hair is kept short and disheveled. His eyes, which are of a forest green color, are cheerful and disarming.
Due to the many years of travelling, his face is worn and leathery, though a little on the pale side as his wide brimmed hat hides his face not only from prying eyes, but the burning sun as well.
Personality:
Lethe is the friendly sort. Not one to actively seek company, he will not shy from it either. He prefers to keep things civil and to keep others at a slight distance. While he enjoys simple conversation, he can also find it frustrating due to the gaps in his memory. This often causes him to be unable to remember the specifics of a point he’s trying to make.
Patient as a sage, it is quite a feat to get him riled up, and always looking for the peaceful solution people find themselves drawn to him. After they manage to see past the intimidating aura and suspicious and discomforting clothing of course.
History:
A young boy playing with wooden swords. The smell of spring on the wind as it brushes through his hair.
A grown man walking through the wintery forest, gazing past the skeletal forms of the leafless trees. The sound of the snow crushing underneath his boots.
The scent of a nearly burnt out candle. The musty air of the study. The pages nearly crumbling at his mere touch as he flips them. His eyes squinting to see the letters in the dim light.
Laughter, mugs of ale clashing against each other in cheers. Logs crackling and a fire sizzling in the hearth. A grin on his face as he looks at the four jacks in his hand and calls the other players bluff.
A wave of searing energy rushing through his body. A fiery orb erupting from his hand, obeying his wishes. An expectant glance towards the old man in the corner. The pride in the teachers eyes.
Darkness. The air around him all damp and the powerful magic flowing freely past him. A woman screaming. Pale, green light starts to illuminate the cavern. Swords clashing, arrows and magic flying everywhere. The pale green light instilling fear and nausea.
Channeling energy, he prepared to cast a spell. A cackling sound, the thought sending chills down his spine. Unknowing if it was his own voice, or someone else. Releasing the energy, followed by blackness.
That is all he’s able to remember. Flashes and fragments. He knows he was in that cave. He remembers casting a spell. Remembers that as he released it, another spell collided with his, causing a backlash effect. After that, nothing.
Until he woke up in bed, startled. A woman sitting at his side, dapping a piece of wet cloth against his forehead to try and subdue the fever. Unable to remember anything, not even his own name, he fell back into a fitful slumber. For several weeks the woman, Christy was her name, took care of him and bits and pieces of his memory returned.
Unable to recall his own name, he adopted the moniker “Lethe”. A word from an ancient and forgotten language that means “He who forgets”. As more and more of his memory came back to him, he pieced together what he could.
There was a pact with the demon Arasael, devourer of memories. It allowed him to wield the demons magic as his own. But each cast would cost him memories, his or someone else’s. He has however, no recollection as to what his original motive for seeking the demon was. Nor does he recall how he paid the price. Did he use his own memories? Was that why he remembered so little?
The battle in the cave however… He remembers that the fate of the world hang in the balance during that fight. And that the battle is not over. There is no doubt in his mind that they, whoever they are, will try again. Was he in that cave to save the world? Lethe does not know, nor does he care. All that matters, is preventing them from succeeding.
Skills and abilities
Magical Prowess
While his memory is full of holes and gaps, there is no denying how much knowledge he still retains about the magical arts. Even before the pact with Asarael he had studied and mastered many forms of magic and the elements hold no more secrets to him.
Thanks to his pact with Asarael however, Lethe has gained mastery of a magical element above the regular ones: Chaos, the Prima Materia from which all other magic and elements are derived. Being a primordial amalgamation of all other elements, it is able to cut through these elements like a hot knife through butter.
This is not without cost however. Humans were never meant to wield this powerful element and powerful as he is, Lethe still has to use Asarael as a proxy to cast these spells. Channeling it through his own body is taxing as well. Both physically and mentally. And of course, Asarael does not do favors and demands payment in the form of memories every time Lethe uses his powers.
For Asarael devours memories. And after he has devoured the last memory a person has to offer, their mind will be weakened. As without memories, a person will no longer know himself. This allows the demon to start devouring their mind and finally their soul. The demon isn’t picky about whose memories he gets to devour.
Lethe's morals however, will not let him use the memories of another. He knows the pain of the loss of memory. Not even knowing who you are. Seeing as the memories are devoured, Lethe fears that even after death, they shall not return though he has no proof either way. Still, letting someone face an eternal afterlife without knowing just who he is, is just too cruel in his eyes.
As such, he pays the price with his own memories. Hoping and praying that with every cast, he doesn't lose too much of his memories. Due to this, his mission is a race against time. He needs to stop whoever was trying to destroy the world, before he loses too much of his memory.
Physical prowess
Lethe is an intellectual that prefers avoiding physical confrontations. He has been in bar fights, naturally, and the staff he carries with him is made of thick oak, which is sure to give anyone getting whacked on the head a headache.
But anything other then "whack on head with staff" goes beyond his capabilities in a melee fight. As said before, he is an intellectual, not a brawler.
Magic Journal, Librum Memoriae
A magical journal Lethe keeps on his person. It’s enchantment is but small and insignificant, yet for him it is priceless. It’s a book whose pages will never run out and will react to his own thoughts. In it, he records things he finds too important to forget. Just in case.
Age: Unknown, looks like late 30’s to begin 40’s.
Race: Human
Physical Description:
Original image here
His clothing has without a doubt seen better days. Both his billowing, bluish black robes and cape, as well as the wide rimmed, dark, ochre colored hat are tattered and full of patches.
The clothing shrouds him in mystery, as it is hard to distinguish anything about the man known as Lethe. Other than the orbs of pale green light that burn brightly, at where one can only assume his eyes should be. Nor can his clothes hide the lean, lithe build of his body.
Those that have witnessed his face, are often surprised. In stark contrast to his rather discomforting appearance, his face is quite pleasant and inviting. His dirty blonde hair is kept short and disheveled. His eyes, which are of a forest green color, are cheerful and disarming.
Due to the many years of travelling, his face is worn and leathery, though a little on the pale side as his wide brimmed hat hides his face not only from prying eyes, but the burning sun as well.
Personality:
Lethe is the friendly sort. Not one to actively seek company, he will not shy from it either. He prefers to keep things civil and to keep others at a slight distance. While he enjoys simple conversation, he can also find it frustrating due to the gaps in his memory. This often causes him to be unable to remember the specifics of a point he’s trying to make.
Patient as a sage, it is quite a feat to get him riled up, and always looking for the peaceful solution people find themselves drawn to him. After they manage to see past the intimidating aura and suspicious and discomforting clothing of course.
History:
A young boy playing with wooden swords. The smell of spring on the wind as it brushes through his hair.
A grown man walking through the wintery forest, gazing past the skeletal forms of the leafless trees. The sound of the snow crushing underneath his boots.
The scent of a nearly burnt out candle. The musty air of the study. The pages nearly crumbling at his mere touch as he flips them. His eyes squinting to see the letters in the dim light.
Laughter, mugs of ale clashing against each other in cheers. Logs crackling and a fire sizzling in the hearth. A grin on his face as he looks at the four jacks in his hand and calls the other players bluff.
A wave of searing energy rushing through his body. A fiery orb erupting from his hand, obeying his wishes. An expectant glance towards the old man in the corner. The pride in the teachers eyes.
Darkness. The air around him all damp and the powerful magic flowing freely past him. A woman screaming. Pale, green light starts to illuminate the cavern. Swords clashing, arrows and magic flying everywhere. The pale green light instilling fear and nausea.
Channeling energy, he prepared to cast a spell. A cackling sound, the thought sending chills down his spine. Unknowing if it was his own voice, or someone else. Releasing the energy, followed by blackness.
That is all he’s able to remember. Flashes and fragments. He knows he was in that cave. He remembers casting a spell. Remembers that as he released it, another spell collided with his, causing a backlash effect. After that, nothing.
Until he woke up in bed, startled. A woman sitting at his side, dapping a piece of wet cloth against his forehead to try and subdue the fever. Unable to remember anything, not even his own name, he fell back into a fitful slumber. For several weeks the woman, Christy was her name, took care of him and bits and pieces of his memory returned.
Unable to recall his own name, he adopted the moniker “Lethe”. A word from an ancient and forgotten language that means “He who forgets”. As more and more of his memory came back to him, he pieced together what he could.
There was a pact with the demon Arasael, devourer of memories. It allowed him to wield the demons magic as his own. But each cast would cost him memories, his or someone else’s. He has however, no recollection as to what his original motive for seeking the demon was. Nor does he recall how he paid the price. Did he use his own memories? Was that why he remembered so little?
The battle in the cave however… He remembers that the fate of the world hang in the balance during that fight. And that the battle is not over. There is no doubt in his mind that they, whoever they are, will try again. Was he in that cave to save the world? Lethe does not know, nor does he care. All that matters, is preventing them from succeeding.
Skills and abilities
Magical Prowess
While his memory is full of holes and gaps, there is no denying how much knowledge he still retains about the magical arts. Even before the pact with Asarael he had studied and mastered many forms of magic and the elements hold no more secrets to him.
Thanks to his pact with Asarael however, Lethe has gained mastery of a magical element above the regular ones: Chaos, the Prima Materia from which all other magic and elements are derived. Being a primordial amalgamation of all other elements, it is able to cut through these elements like a hot knife through butter.
This is not without cost however. Humans were never meant to wield this powerful element and powerful as he is, Lethe still has to use Asarael as a proxy to cast these spells. Channeling it through his own body is taxing as well. Both physically and mentally. And of course, Asarael does not do favors and demands payment in the form of memories every time Lethe uses his powers.
For Asarael devours memories. And after he has devoured the last memory a person has to offer, their mind will be weakened. As without memories, a person will no longer know himself. This allows the demon to start devouring their mind and finally their soul. The demon isn’t picky about whose memories he gets to devour.
Lethe's morals however, will not let him use the memories of another. He knows the pain of the loss of memory. Not even knowing who you are. Seeing as the memories are devoured, Lethe fears that even after death, they shall not return though he has no proof either way. Still, letting someone face an eternal afterlife without knowing just who he is, is just too cruel in his eyes.
As such, he pays the price with his own memories. Hoping and praying that with every cast, he doesn't lose too much of his memories. Due to this, his mission is a race against time. He needs to stop whoever was trying to destroy the world, before he loses too much of his memory.
Physical prowess
Lethe is an intellectual that prefers avoiding physical confrontations. He has been in bar fights, naturally, and the staff he carries with him is made of thick oak, which is sure to give anyone getting whacked on the head a headache.
But anything other then "whack on head with staff" goes beyond his capabilities in a melee fight. As said before, he is an intellectual, not a brawler.
Magic Journal, Librum Memoriae
A magical journal Lethe keeps on his person. It’s enchantment is but small and insignificant, yet for him it is priceless. It’s a book whose pages will never run out and will react to his own thoughts. In it, he records things he finds too important to forget. Just in case.