Post by Torgar on Jul 21, 2010 13:06:49 GMT -5
Name: Qu'dav S’varr
Gender: Male.
Race: Feline (Beast-man).
Age: Twenty-two.
Occupation: Thief.
Height: 5’9”.
Weight: 130 lb.
Eye Colour: Blue.
Fur Colour: Black.
Physical Appearance: Qu'dav is of a lithe and flexible build, his body suited to acrobatics and quick, near-silent movement. The fur covering his body (kept well-groomed at all times) is black as a starless night, allowing the feline to blend into darkness with ease. The only features that betray this natural camouflage are his eyes: they are luminous, as he is a cat after all, and pale blue in colour. He has hands like unto a human’s, except that they are covered in the same black fur as the rest of his body, and the nails are longer and sharper then a human’s. His feet are paws, just like a large cat’s, with wicked-sharp retractable claws. Qu'dav’s wide muzzle and jaw, indicative of his predatory heritage, show off a menacing set of pearly white fangs when he grins (which is often). His feline ears are long, and prone to twitchy movement.
Equipment: He wears form-fitting leather armour. It as black as his fur, and light enough that he hardly even feels its weight on him. The armour’s gloves are fingerless, so that he can use tools such as lockpicks with greater dexterity. Boots are not be found at all in Qu'dav’s set of armour, as he is more quick and comfortable with bare foot-paws.
Around his waist is a leather belt, dyed black to blend with the rest of him. The belt’s sheaths, slots and pouches hold a variety of things, including daggers, lockpicks, a garrotte, a bullwhip, and a few small vials of different poisons.
Current Currency: Ninety-five silver coins.
Skills: He is an experienced burglar, making most of his money this way. Obviously, this means that he is talented with stealth and infiltration. The art of silent killing it is one that he has perfected over many years, making him skilled in the use of a great variety of stealth-oriented weapons, especially daggers. A natural acrobat, the feline rogue can climb almost anything, and jump very high and far. He also has a great knowledge in the arts of lockpicking and brewing poisons.
Personality: Qu'dav is a true gambler at heart. Whether it is out of earnest desire to beat the odds and ‘score big’, or merely for the thrill of taking risks, he is known for his harebrained get-rich-quick schemes and reckless behaviour. With a weakness for cheap wine and loose women (and loose men), the crafty cat burglar’s habitat of choice is in the seedy slums of any given town. He’s a friendly sort of feline, full of light-hearted sarcasm and laughter, and sometimes almost cub-like in his excitable nature. Despite being a rogue, he is also quite loyal to his friends - though perhaps not in a way that is immediately obvious. He looks out for himself first, after all… but though he may run and hide instead of standing by your side, he will certainly be coming back to try and help you, once he can do it in his own sneaky fashion.
He has a long-standing feud with authority, and often flaunts his outlaw lifestyle in the faces of guardsmen or knights. He takes pleasure in taunting them, before he swiftly runs out of their reach… Preferably going to their own homes (the last place they would look, right?), to pilfer their treasures and perhaps bed their wife. After all, his personal motto is, “A good rogue is as much an escape artist as he is an entry artist.”
History: Qu’dav was born in a tropical region of the land, a lush paradise of thick jungle on the foamy white shores. His father was a hunter in one of the largest beastman tribes, while his mother was a teacher. The black-furred kitten had a great many siblings, somewhere between twenty-five and thirty, and because of his lithe frame he was often considered to be one of the runts of the litter.
He was a hunter-apprentice for many years, but not in the service of his father - his father handled more advanced apprentices then himself. Qu’dav’s master was a large tiger of great strength but little wit, and as soon as he was old enough to outrun the brute, Qu’dav did so. He fled his tribe to travel to the human settlement on the coast, a place he had often seen on the horizon during his hunts but never actually entered.
It was a crowded and dangerous place. Organized crime and warring tribal militias made it unpredictable, the streets ready to run red at any moment of any given day. Qu’dav was completely out of his element for a time, and he suffered greatly for it - not knowing how to prosper, who to trust and not trust, how to remain out of the sight of the local ‘predators’, these things brought many a scar to his young body. But without those scars, how would he have ever learned?
In time he adapted, becoming a wily pickpocket, and later a sellsword in service to one of the crime syndicates. He received his fair share of beatings from higher-ranked syndicate members, as well as guardsmen, and spent many nights in dingy cells. He was making money, however, and was able to afford comforts he had never enjoyed before. He took a great liking to this lifestyle, and was happy with where he had ended up, more or less.
When he was twenty-one, however, he botched a mission that was given to him personally by one of the syndicate’s highest lieutenants. His mistakes would cause this lieutenant a great deal of money, and he knew his punishment would be torture and death. So Qu’dav fled, cleverly stowing away aboard a merchant vessel.
He was eventually caught, and he thought he would be thrown overboard to drown. He was right, but luckily for him they were fairly close to shore at that point, and he was able to swim to safety. Since then, he has been a travelling rogue and a freelance burglar. He recently rented a small shack in the slums of Commerce Capital, where he hopes to make his fortune…
Gender: Male.
Race: Feline (Beast-man).
Age: Twenty-two.
Occupation: Thief.
Height: 5’9”.
Weight: 130 lb.
Eye Colour: Blue.
Fur Colour: Black.
Physical Appearance: Qu'dav is of a lithe and flexible build, his body suited to acrobatics and quick, near-silent movement. The fur covering his body (kept well-groomed at all times) is black as a starless night, allowing the feline to blend into darkness with ease. The only features that betray this natural camouflage are his eyes: they are luminous, as he is a cat after all, and pale blue in colour. He has hands like unto a human’s, except that they are covered in the same black fur as the rest of his body, and the nails are longer and sharper then a human’s. His feet are paws, just like a large cat’s, with wicked-sharp retractable claws. Qu'dav’s wide muzzle and jaw, indicative of his predatory heritage, show off a menacing set of pearly white fangs when he grins (which is often). His feline ears are long, and prone to twitchy movement.
Equipment: He wears form-fitting leather armour. It as black as his fur, and light enough that he hardly even feels its weight on him. The armour’s gloves are fingerless, so that he can use tools such as lockpicks with greater dexterity. Boots are not be found at all in Qu'dav’s set of armour, as he is more quick and comfortable with bare foot-paws.
Around his waist is a leather belt, dyed black to blend with the rest of him. The belt’s sheaths, slots and pouches hold a variety of things, including daggers, lockpicks, a garrotte, a bullwhip, and a few small vials of different poisons.
Current Currency: Ninety-five silver coins.
Skills: He is an experienced burglar, making most of his money this way. Obviously, this means that he is talented with stealth and infiltration. The art of silent killing it is one that he has perfected over many years, making him skilled in the use of a great variety of stealth-oriented weapons, especially daggers. A natural acrobat, the feline rogue can climb almost anything, and jump very high and far. He also has a great knowledge in the arts of lockpicking and brewing poisons.
Personality: Qu'dav is a true gambler at heart. Whether it is out of earnest desire to beat the odds and ‘score big’, or merely for the thrill of taking risks, he is known for his harebrained get-rich-quick schemes and reckless behaviour. With a weakness for cheap wine and loose women (and loose men), the crafty cat burglar’s habitat of choice is in the seedy slums of any given town. He’s a friendly sort of feline, full of light-hearted sarcasm and laughter, and sometimes almost cub-like in his excitable nature. Despite being a rogue, he is also quite loyal to his friends - though perhaps not in a way that is immediately obvious. He looks out for himself first, after all… but though he may run and hide instead of standing by your side, he will certainly be coming back to try and help you, once he can do it in his own sneaky fashion.
He has a long-standing feud with authority, and often flaunts his outlaw lifestyle in the faces of guardsmen or knights. He takes pleasure in taunting them, before he swiftly runs out of their reach… Preferably going to their own homes (the last place they would look, right?), to pilfer their treasures and perhaps bed their wife. After all, his personal motto is, “A good rogue is as much an escape artist as he is an entry artist.”
History: Qu’dav was born in a tropical region of the land, a lush paradise of thick jungle on the foamy white shores. His father was a hunter in one of the largest beastman tribes, while his mother was a teacher. The black-furred kitten had a great many siblings, somewhere between twenty-five and thirty, and because of his lithe frame he was often considered to be one of the runts of the litter.
He was a hunter-apprentice for many years, but not in the service of his father - his father handled more advanced apprentices then himself. Qu’dav’s master was a large tiger of great strength but little wit, and as soon as he was old enough to outrun the brute, Qu’dav did so. He fled his tribe to travel to the human settlement on the coast, a place he had often seen on the horizon during his hunts but never actually entered.
It was a crowded and dangerous place. Organized crime and warring tribal militias made it unpredictable, the streets ready to run red at any moment of any given day. Qu’dav was completely out of his element for a time, and he suffered greatly for it - not knowing how to prosper, who to trust and not trust, how to remain out of the sight of the local ‘predators’, these things brought many a scar to his young body. But without those scars, how would he have ever learned?
In time he adapted, becoming a wily pickpocket, and later a sellsword in service to one of the crime syndicates. He received his fair share of beatings from higher-ranked syndicate members, as well as guardsmen, and spent many nights in dingy cells. He was making money, however, and was able to afford comforts he had never enjoyed before. He took a great liking to this lifestyle, and was happy with where he had ended up, more or less.
When he was twenty-one, however, he botched a mission that was given to him personally by one of the syndicate’s highest lieutenants. His mistakes would cause this lieutenant a great deal of money, and he knew his punishment would be torture and death. So Qu’dav fled, cleverly stowing away aboard a merchant vessel.
He was eventually caught, and he thought he would be thrown overboard to drown. He was right, but luckily for him they were fairly close to shore at that point, and he was able to swim to safety. Since then, he has been a travelling rogue and a freelance burglar. He recently rented a small shack in the slums of Commerce Capital, where he hopes to make his fortune…