Post by Fletcher on May 20, 2009 20:31:37 GMT -5
Name: Simon Clancy Barrett
Age: 31
Sex: Male
Race/Species: 1/2 Human, 1/2 demon
Physical Flaws:
-Simon hasn't got the best lungs around, his smoking habit does not help this at all. He can't run or do anything physically strenuous for very long, lest he cough up a lung or two.
-The man's physique is certainly not ideal. He's scrawny and typically has trouble holding his own in a fight.
-Simon has difficulty coping with cold. He gets easily and is unable to keep his body temperature stable in cold weather without a ridiculous amount of clothing.
-He has a notable limp in one of his legs, further limiting his range of physical activities.
-Simon has only his right eye. Aside from having a large blind spot, he also has little to no depth perception.
-He has bad teeth. Not exactly a hindrance, but Simon's yellowed, crooked, snaggle teeth are not something that most would consider attractive.
Physical Qualities:
-Simon's eyesight is wonderful, considering he only has one eye.
-He can take a beating.
Hair: Barrett has black, coarse hair, cut nearly to the skin on all but a stripe down the centre. Originally, it was meant to be a 'warrior stripe' of sorts, but he'd let it grown out a tad too much and had gotten tired of trying to make it stay up.
Eyes: The first thing you'd notice about his eyes is that he only has one. The whites of his eye on a normal day, is slate grey. His iris is a dull gold. On the bright side, Simon's remaining pupil is absolutely normal.
Skin: Simon's complexion could be considered "fair", which is just a nice way of saying "pasty white".
Build/Body Type: Simon's physique, despite his constant reassurance, is nothing special. To put it bluntly, he is a scrawny, little runt. Though, for a human, he is rather tall at 170.8 centimetres. For his father's race, on the other hand, he is a bit below average. and as stated before, skinny and gangly as all get out. The only advantage of his build is that he can fit in a large trash can and he can flee; flee like the wind. But, unfortunately for him, not for very long without hacking up a lung. Because of this, if you wanted to, you could catch/maim/disintegrate/do whatever to him pathetically easy.
Posture: Simon stands with a certain air to him, he stands straight and tall; proud and arrogantly. Despite this, he still is able to be clearly perceived as a scoundrel.
Voice: Simon's voice suits him: It's just below a medium pitch and has a good rasp to it; very gritty.
Other:
Simon has gotten himself into a deal of scraps during his life time, and has 'trophies' to prove it. He's got a good lot of scars and other former injuries on his person. He's even got a permanent limp in one of his legs (make him run, it's funny).
He has an ID number tattooed on his left wrist.
Despite his partially supernatural parentage, Simon has nothing to show for it aside from a few, subtle, physical features; no powers, no extended life, nothing.
Here's a quick doodle:
i666.photobucket.com/albums/vv22/Sausagebucket/characterdoodle5.png
Personality: [Note: I left this quite shallow for a reason. I left it more-so as someone else may see Barrett; not precisely as he truly is. It's more fun, I think, to let a character come out more in roleplays.]
Simon (or Barrett as he more commonly is addressed) is not, and never shall be, considered a good man; nor would he have it any other way. This is obvious to any onlooker, due to his arrogant and somewhat roguish behaviour.
Simon seems quite sadistic when regarding the pain of others as humorous. He's cold in the sense that the suffering of others does not bother him. He's dishonest; distrusting and distrusted. It takes a bit of work to gain his trust, as much work as needed for him to, typically, earn trust of another.
He's rather loud; snarky and rude at times. He tends to put his foot in his mouth quite a bit. He tends to interject with sarcastic comments, which does not end well for him on most days. I likes to instigate people and try to start fights, whether he is involved or not. He doesn't quite know when to shut up, or rather, he knows, he just doesn't. Barrett likes to not only push the envelope, but toss it square across the room.
He often comes across as a fool. His frequently reckless and carefree behaviour is something that supports this. His stubbornness and seeming inability to keep quiet helps as well. He is no fool though. It's more of an act, really.
He is a very selfish man, if something does not benefit him, he will hardly give it a glance. His motivation is to benefit only himself and step on other people in order to satisfy his own greed. He lives in the now, if something can be done and take effect quickly, the better it is to him.
Barrett can be manipulative, if his want for something is great enough, and he can be quite stubborn; unyielding. He is extremely ambitious, persistent and determined which is often shown through a power , controlling attitude. He comes off as arrogant and self-righteous most of the time. He does not allow himself.
If one does happen to get close with the man, they need to keep watch. He's not loyal. His allegiance can change at the drop of a hat. Barrett is adaptable, quick on his feet. As long as his ulterior motive is not tampered with, he is safe. He is a coward, unwilling to face his consequences, ready to put blame on an innocent than to put his tail on the line.
Occupation: Chemist
-Barrett makes his living as a chemist of sorts, outwardly selling medicines and what not, poisons if he's feeling risky.
His real profit lies in a more recreational market. To put it bluntly, he's nothing more than a drug dealer. Hallucinogens are his speciality, though he is capable of it all; Narcotics, stimulants, opiates- You name it.
History: [Note: This isn't very detailed, either. Not because I like to reveal this through roleplay, no. Plus, Barrett wouldn't be the type to ever tell anything about his childhood. I have no excuse but poor history writing skills. Sorry.]
Simon Barrett was born in a small country a ways north of Valear. A cold nation known as "Sijette" to all but it's natives.
He was never a normal child, even from birth. His mother was a noble-woman of wealth and power, and his father a low calibre demon in exile. Quality genes, there.
Simon was clearly not from his mother's husband-- His eyes were the biggest give away, though his dark hair colour also had helped tell him apart.
His mother was of a prestigious family, one of the most well known and respected in the entire country, a blunder such as this illegitimate half-breed would be quite damaging to the name if it were known publicly. The first solution to come up was to get rid of little Simon, but due to his mother's protests, this idea was scrapped. They then decided to brush him under the rug; out of sight, out of mind, right?
For the first five years of his life, young Simon was kept from the outside world. He was only allowed quick glances of the garden from out window. He knew nothing of the grass, or the sun, or sky. He knew walls.
It wasn't until the age of six that he got his first taste of contained freedom. At night, whilst his family slept, Simon had found his way out to the back of the house. He started freaking out because there were no walls in sight and no ceiling. He was found an hour after his escape, hyperventilating on the ground, by a housekeeper who thought he was homeless. After he was found to not be a street-urchin, Simon was promptly brought to his mother for chastisement.
At this point, his parents decided it was best to let the lad out of the house; Hey, no one should go into a panic attack at the sight of the sky. He was told to, if people asked, give a fake name. From that point on, his name was not Sindri Vilkson, it was Simon Barrett. At the time, Simon thought it was cool. Like he was undercover; All just a game. He was allowed to roam the streets, do as he pleased-- His connection the family was hidden.
Most did not take well to this little half-child. It was obvious he was not normal. His eyes gave him away the most; Bright yellow and black where was normally white. Simon was called an abomination, a heathen and things of that nature. He was told he should burn. He didn't understand, what had he done to them? It didn't bother him much, or at least, if it did, he didn't show it.
As Simon grew older, around age thirteen, he grew more interested in medicine. He had found a man who made the stuff , and through persistent irritation had gotten the man to teach him things. For four years he had 'apprenticed' under him. Learning the basics of this particular branch of alchemy.
At age seventeen, Simon's parents had shipped him off to a military academy of sorts. Being the scrawny little rat he was, no one considered him for field work. He was no foot soldier. No. Rather, Barrett was shipped off to the intelligence unit, where he was trained to interrogate. He was trained to, by all means, gather information from prisoners and those suspected by the government.
He was taught to torture through physical and psychological means, to kill, if he had to. At first, this messed with him. He knew it was wrong, he lost sleep over it at times. After a while, though, he stopped caring. It became just another routine, not any kind of injustice. When he was twenty-two, he was a valued man. He was a top interrogator.
Barrett was not a one job man. He was trained to kill, as well. True, he was not physically strong, but who needs that if you've a blade? He was quick and efficient. He was sent to kill high ranking officials, nobles and the like. He was valued highly, his work was quick, clean, and inconspicuous. If his parents loved him, they might have even be proud.
Barrett and another man were sent to take out the leader of a neighbouring country, an important task, there was no room for mistakes. And there were none made, on their part. As it turned out, there was a spy in their organisation, and he ratted the two out before they could reach their target. Barrett was caught, the other escaped out of pure luck.
Barrett was given the choice to call out his partner and go free, or take the rap entirely and go to prison for a great deal of time. Almost instantly, he chose his own freedom over the other's. The other man was caught, and he and Barrett both were thrown in prison. (Barrett, though, for a shorter time)
Five years passed and Barrett was released. The past five years were horrendous. He had gotten a dose of what he'd been doing to captives, at the same level and worse, nearly daily. If anything, it made him more spiteful.
He had travelled back to his home country and had gotten the equivalent of an honourable discharge. He left and never looked back; Travelling to Valear in a half-hearted attempt to start his life anew.
Barrett bought a small house in a village near Lonea Lake(a mere shack, really), and holed himself away in it. He turned to drinking to fill a void he felt after he'd left the prison and his military work. It, to say the least, didn't work.
Barrett started to study chemistry again, as he did before being shipped off. He'd made poisons and medicines, along with some other substances by chance that made you see things. Though he was often distrusted, he made a good living by selling these things. Sure, he was chased out of a few towns and villages for "demon voodoo", as one lady kindly put it.
Barrett spent a good lot of time in gypsy camps, as he was more accepted there. He made good money with them, too.
At age 28, he'd gotten married-- Something even he didn't expect. Her name was Jaelle, she was from a camp he frequented. One thing lead to another, and they'd ended up growing fond of each other. They even had a kid together, a daughter, Nadya. Unfortunately, the union didn't last but two years. Barrett had to go ruin it by sleeping with a man he'd met at a bar. Oh well. Would have happened sooner or later.
Barrett sunk into somewhat of a depression, but soon got over it. He decided to take up travelling; going from town to town, selling goods and what not. He got over his ex-wife, all but forgot about his daughter. And that's where is is now, really, wandering, getting odd jobs, waking up in ditches...
[Please tell me if I forgot something, or if something is not acceptable!]
Age: 31
Sex: Male
Race/Species: 1/2 Human, 1/2 demon
Physical Flaws:
-Simon hasn't got the best lungs around, his smoking habit does not help this at all. He can't run or do anything physically strenuous for very long, lest he cough up a lung or two.
-The man's physique is certainly not ideal. He's scrawny and typically has trouble holding his own in a fight.
-Simon has difficulty coping with cold. He gets easily and is unable to keep his body temperature stable in cold weather without a ridiculous amount of clothing.
-He has a notable limp in one of his legs, further limiting his range of physical activities.
-Simon has only his right eye. Aside from having a large blind spot, he also has little to no depth perception.
-He has bad teeth. Not exactly a hindrance, but Simon's yellowed, crooked, snaggle teeth are not something that most would consider attractive.
Physical Qualities:
-Simon's eyesight is wonderful, considering he only has one eye.
-He can take a beating.
Hair: Barrett has black, coarse hair, cut nearly to the skin on all but a stripe down the centre. Originally, it was meant to be a 'warrior stripe' of sorts, but he'd let it grown out a tad too much and had gotten tired of trying to make it stay up.
Eyes: The first thing you'd notice about his eyes is that he only has one. The whites of his eye on a normal day, is slate grey. His iris is a dull gold. On the bright side, Simon's remaining pupil is absolutely normal.
Skin: Simon's complexion could be considered "fair", which is just a nice way of saying "pasty white".
Build/Body Type: Simon's physique, despite his constant reassurance, is nothing special. To put it bluntly, he is a scrawny, little runt. Though, for a human, he is rather tall at 170.8 centimetres. For his father's race, on the other hand, he is a bit below average. and as stated before, skinny and gangly as all get out. The only advantage of his build is that he can fit in a large trash can and he can flee; flee like the wind. But, unfortunately for him, not for very long without hacking up a lung. Because of this, if you wanted to, you could catch/maim/disintegrate/do whatever to him pathetically easy.
Posture: Simon stands with a certain air to him, he stands straight and tall; proud and arrogantly. Despite this, he still is able to be clearly perceived as a scoundrel.
Voice: Simon's voice suits him: It's just below a medium pitch and has a good rasp to it; very gritty.
Other:
Simon has gotten himself into a deal of scraps during his life time, and has 'trophies' to prove it. He's got a good lot of scars and other former injuries on his person. He's even got a permanent limp in one of his legs (make him run, it's funny).
He has an ID number tattooed on his left wrist.
Despite his partially supernatural parentage, Simon has nothing to show for it aside from a few, subtle, physical features; no powers, no extended life, nothing.
Here's a quick doodle:
i666.photobucket.com/albums/vv22/Sausagebucket/characterdoodle5.png
Personality: [Note: I left this quite shallow for a reason. I left it more-so as someone else may see Barrett; not precisely as he truly is. It's more fun, I think, to let a character come out more in roleplays.]
Simon (or Barrett as he more commonly is addressed) is not, and never shall be, considered a good man; nor would he have it any other way. This is obvious to any onlooker, due to his arrogant and somewhat roguish behaviour.
Simon seems quite sadistic when regarding the pain of others as humorous. He's cold in the sense that the suffering of others does not bother him. He's dishonest; distrusting and distrusted. It takes a bit of work to gain his trust, as much work as needed for him to, typically, earn trust of another.
He's rather loud; snarky and rude at times. He tends to put his foot in his mouth quite a bit. He tends to interject with sarcastic comments, which does not end well for him on most days. I likes to instigate people and try to start fights, whether he is involved or not. He doesn't quite know when to shut up, or rather, he knows, he just doesn't. Barrett likes to not only push the envelope, but toss it square across the room.
He often comes across as a fool. His frequently reckless and carefree behaviour is something that supports this. His stubbornness and seeming inability to keep quiet helps as well. He is no fool though. It's more of an act, really.
He is a very selfish man, if something does not benefit him, he will hardly give it a glance. His motivation is to benefit only himself and step on other people in order to satisfy his own greed. He lives in the now, if something can be done and take effect quickly, the better it is to him.
Barrett can be manipulative, if his want for something is great enough, and he can be quite stubborn; unyielding. He is extremely ambitious, persistent and determined which is often shown through a power , controlling attitude. He comes off as arrogant and self-righteous most of the time. He does not allow himself.
If one does happen to get close with the man, they need to keep watch. He's not loyal. His allegiance can change at the drop of a hat. Barrett is adaptable, quick on his feet. As long as his ulterior motive is not tampered with, he is safe. He is a coward, unwilling to face his consequences, ready to put blame on an innocent than to put his tail on the line.
Occupation: Chemist
-Barrett makes his living as a chemist of sorts, outwardly selling medicines and what not, poisons if he's feeling risky.
His real profit lies in a more recreational market. To put it bluntly, he's nothing more than a drug dealer. Hallucinogens are his speciality, though he is capable of it all; Narcotics, stimulants, opiates- You name it.
History: [Note: This isn't very detailed, either. Not because I like to reveal this through roleplay, no. Plus, Barrett wouldn't be the type to ever tell anything about his childhood. I have no excuse but poor history writing skills. Sorry.]
Simon Barrett was born in a small country a ways north of Valear. A cold nation known as "Sijette" to all but it's natives.
He was never a normal child, even from birth. His mother was a noble-woman of wealth and power, and his father a low calibre demon in exile. Quality genes, there.
Simon was clearly not from his mother's husband-- His eyes were the biggest give away, though his dark hair colour also had helped tell him apart.
His mother was of a prestigious family, one of the most well known and respected in the entire country, a blunder such as this illegitimate half-breed would be quite damaging to the name if it were known publicly. The first solution to come up was to get rid of little Simon, but due to his mother's protests, this idea was scrapped. They then decided to brush him under the rug; out of sight, out of mind, right?
For the first five years of his life, young Simon was kept from the outside world. He was only allowed quick glances of the garden from out window. He knew nothing of the grass, or the sun, or sky. He knew walls.
It wasn't until the age of six that he got his first taste of contained freedom. At night, whilst his family slept, Simon had found his way out to the back of the house. He started freaking out because there were no walls in sight and no ceiling. He was found an hour after his escape, hyperventilating on the ground, by a housekeeper who thought he was homeless. After he was found to not be a street-urchin, Simon was promptly brought to his mother for chastisement.
At this point, his parents decided it was best to let the lad out of the house; Hey, no one should go into a panic attack at the sight of the sky. He was told to, if people asked, give a fake name. From that point on, his name was not Sindri Vilkson, it was Simon Barrett. At the time, Simon thought it was cool. Like he was undercover; All just a game. He was allowed to roam the streets, do as he pleased-- His connection the family was hidden.
Most did not take well to this little half-child. It was obvious he was not normal. His eyes gave him away the most; Bright yellow and black where was normally white. Simon was called an abomination, a heathen and things of that nature. He was told he should burn. He didn't understand, what had he done to them? It didn't bother him much, or at least, if it did, he didn't show it.
As Simon grew older, around age thirteen, he grew more interested in medicine. He had found a man who made the stuff , and through persistent irritation had gotten the man to teach him things. For four years he had 'apprenticed' under him. Learning the basics of this particular branch of alchemy.
At age seventeen, Simon's parents had shipped him off to a military academy of sorts. Being the scrawny little rat he was, no one considered him for field work. He was no foot soldier. No. Rather, Barrett was shipped off to the intelligence unit, where he was trained to interrogate. He was trained to, by all means, gather information from prisoners and those suspected by the government.
He was taught to torture through physical and psychological means, to kill, if he had to. At first, this messed with him. He knew it was wrong, he lost sleep over it at times. After a while, though, he stopped caring. It became just another routine, not any kind of injustice. When he was twenty-two, he was a valued man. He was a top interrogator.
Barrett was not a one job man. He was trained to kill, as well. True, he was not physically strong, but who needs that if you've a blade? He was quick and efficient. He was sent to kill high ranking officials, nobles and the like. He was valued highly, his work was quick, clean, and inconspicuous. If his parents loved him, they might have even be proud.
Barrett and another man were sent to take out the leader of a neighbouring country, an important task, there was no room for mistakes. And there were none made, on their part. As it turned out, there was a spy in their organisation, and he ratted the two out before they could reach their target. Barrett was caught, the other escaped out of pure luck.
Barrett was given the choice to call out his partner and go free, or take the rap entirely and go to prison for a great deal of time. Almost instantly, he chose his own freedom over the other's. The other man was caught, and he and Barrett both were thrown in prison. (Barrett, though, for a shorter time)
Five years passed and Barrett was released. The past five years were horrendous. He had gotten a dose of what he'd been doing to captives, at the same level and worse, nearly daily. If anything, it made him more spiteful.
He had travelled back to his home country and had gotten the equivalent of an honourable discharge. He left and never looked back; Travelling to Valear in a half-hearted attempt to start his life anew.
Barrett bought a small house in a village near Lonea Lake(a mere shack, really), and holed himself away in it. He turned to drinking to fill a void he felt after he'd left the prison and his military work. It, to say the least, didn't work.
Barrett started to study chemistry again, as he did before being shipped off. He'd made poisons and medicines, along with some other substances by chance that made you see things. Though he was often distrusted, he made a good living by selling these things. Sure, he was chased out of a few towns and villages for "demon voodoo", as one lady kindly put it.
Barrett spent a good lot of time in gypsy camps, as he was more accepted there. He made good money with them, too.
At age 28, he'd gotten married-- Something even he didn't expect. Her name was Jaelle, she was from a camp he frequented. One thing lead to another, and they'd ended up growing fond of each other. They even had a kid together, a daughter, Nadya. Unfortunately, the union didn't last but two years. Barrett had to go ruin it by sleeping with a man he'd met at a bar. Oh well. Would have happened sooner or later.
Barrett sunk into somewhat of a depression, but soon got over it. He decided to take up travelling; going from town to town, selling goods and what not. He got over his ex-wife, all but forgot about his daughter. And that's where is is now, really, wandering, getting odd jobs, waking up in ditches...
[Please tell me if I forgot something, or if something is not acceptable!]